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Maria “Miyabi” Ozawa to Indonesia


MiyabiBintang beautiful Japanese porn movie Maria "Miyabi" Ozawa (23), scheduled to be played in the film is produced by Indonesian producers Maxima Picture's with the title "Kidnapping Miyabi"
MiyabiBintang beautiful Japanese porn movie Maria "Miyabi" Ozawa (23), scheduled to be played in the film is produced by Indonesian producers Maxima Picture's with the title "Kidnapping Miyabi"
According to the screenplay writer "Kidnapping Miyabi", Raditya Dika is also at the same time will act as a male actor who will accompany Maria Ozawa in the film, the film is free from kevulgaran and not a porn movie star although that is a famous porn star from Japan that is Maria Ozawa aka Miyabi.
There will be no naked action like that is usually played by the Japanese porn movie icons, even to say this movie has the comedy genre.
In this film interesting is the figure said Miyabi from humanisnya side. The important thing is we want you see the hot stars that humans, too, said Raditya.
The film "Kidnapping Miyabi" This will tell a beautiful girl from Japan who will be played by Maria Ozawa who migrated to Indonesia in order to do business, and eventually he founded Miyabi Lingerie stores. The story goes that the three students more confused looking woman birthday gift for their loved ones. The three boys were students who were then actually obsessed with beauty and eventually kidnap Miyabi Miyabi who was played by Maria "Miyabi" Ozawa. One of the men who kidnapped Miyabi is played by Raditya Dika who plays a young man named Raffa.
Maria Ozawa's plan for the arrival into Indonesia is scheduled on October 14, 2009 and started filming on October 15 to 22, 2009. During the existence of Maria Ozawa in Indonesia, not careless people can be approached, let alone shake hands. According Erlina S, PR Maxima Pictures, Maria Ozawa aka Miyabi will receive an artist's exclusive rights. He'll get a tight guard, as well as that conducted by agents of the artist in the country of origin when Miyabi Japanese.
Maria "Miyabi" Ozawa, a Japanese famous porn actress was born on 8 January 1986, the bloody mixture Japan, France and Canada. An exotic beauty of her face made him quickly famous:), and of course also the fans in Indonesia ... Not? : D
Wew ... ... Maria Ozawa play Comedy movie?
: Lol:

Make a Jigsaw Puzzle Game with Flash

Basic Jigsaw
Basic tutorial on making a game of Jigsaw, is compiling the pieces of an image that has been randomized into the picture completely.
We need the Action Script to create this game. If you are still confused with Action Script. Here are a few clues to start learning. You have to know where to put the Action Sript. There are 3 places where the action script was imprisoned, namely Frame Script, Movie Script, and Script Button. Try to find out why the ActionScript was put there and what is its function. Because here is not to be discussed at length.
Step 1: Create a Graphic Symbol "round" like the picture below.
Step 2: Create a Button Symbol "button" that contains symbol "Round"
Step 3: Make a Movie Clip Symbol "dummy" in which you put symbo "button".
Step 4: We will use startdrag function to create objects can be moved around when the mouse in the press (press) and off when mouse button is released (release).
Step 5: Go to a movie clip symbol editors 'Dummy', there is a button symbol "button" that we must give the script. So we put in ButtonScript ActionScript.
You may be confused, why do we have to use movie clips "dummy" why do not directly use the symbol "button" be placed on stage so much easier.
It wants so, but startdrag function can only move the movie clip, not a dummy button so we need to outsmart.
Explanation of script:
When the mouse button on the press "on (press)", startDrag function will make the object follow the mouse cursor wherever go.
When the mouse button off "on (release)", function berhentik stopDrag will make the object follow the mouse cursor.
Step 6: Place the movie clip "dummy" which has been given ButtonScript in it to STAGE. Then run your movie.
Make a Jigsaw Puzzle Game
This is another example of the Flash jigsaw puzzle that I like.
Here is how the technique of cutting an image into part of the jigsaw puzzle:
1) From the Library, take a bitmap image (graphic.jpg) to the stage
2) From the Library, take a movie clip "Jigsaw Overlays" (the contents of the guidelines of each form of puzzles) to the stage at the same layer with the previous image. The position of "Jigsaw Overlay" will be above the image and later will serve as "cookie cutter" for the image below. Make sure the correct size and position. Click on an empty stage to eliminate all selection.
3) Edit> Select All, followed by Modify> Break Apart. So the lines in "Jigsaw Overlay" will be truncated by the image without losing the pixels of the image.
4) Select each section and then make the symbol in a way to Insert> Convert To Symbol that is stored in the Library like a movieclip symbol with a registration point in the middle. Name the symbol of the parts from P1 to P9.
5) Double click somewhere on the line "Jigsaw Overlays" to select all, then delete karen we no longer need these guidelines.
6) Give an instance name for each section as P1target until P9target.
7) Select all parts of the target puzzle, Edit> Copy, then select a higher layer and Edit> Paste ... All this becomes part movieclip real puzzle. You just change the instance name in P1 to P9 P1 so that the puzzles associated with P1target in the lower layer. Do the same for other parts. Spread puzzle pieces randomly on the left side of the stage.
8) Return to layer with all parts of the puzzle and choose their targets again. Set Alpha to 0% they become invisible.
All Action Script is located on the first frame. Will find all the puzzles and give movieclip button behaviors [onPress, onRelease, onReleaseOutside] on them (this feature of Flash MX ... you no longer need separate button-button)
Final message "You're done!" driven by a counter variable piecesLeft ... where the first used to calculate the total number of bagian2 puzzle,
result of the number of object2 in _root (_level0) that have instance names that contain the string "target". Then when the players put the puzzle in the right location, piecesLeft will lose 1 ... time reaches zero, the text "You're done!" appear in dynamic text field _root.message.
One nice feature is able to swap the image that used to puzzle with another image exactly the same size, right click on the image method in the Library, select Properties ...> Import and locate the new image the same size. So without any extra work, you can have a new puzzle, because all the puzzles will keep their orientation is not a problem with what is in the content graphics.

Map DOTA & AI

Here you can Download Map DOTA


Dota with AI:

  • DotA_Allstars_6.59_AIplus_1.52_Revision_01 Click Here
  • Dota-Allstars v6.61b AI+ 1.53 Pre Alpha 4 Map Click Here

Dota no AI

Create Puzzles With Photoshop

Tips Create Puzzles With Photoshop



Yes, this unique work you can get by utilizing existing facilities in Adobe Photoshop CS3. Although seemingly simple, here you can understand how the shadow effect to make the retouching or digital imaging looks so real. Curious? Let's try.
1. Open the photo you want to make puzzles. Next, duplicate the image by pressing [Ctrl] [A] on the keyboard. Name the new layer with "Puzzle". Click the new layer, then click [Filter]> [Texture]> [Texturizer ...].
2. In Texturizer box that opens, click the triangle icon on the right side menu "Texture:". Click [Load Texture ...]. In the next box that appears, open the directory C:-Program Files-Adobe CS3-Adobe Photoshop-Presets-Textures. Click the file "Puzzle", then click [Open].
3. Now the texture of the puzzle will appear above your photos. Set the size of each piece of the puzzle in the slider menu "Scaling". Set effects arise every piece puzzle with "Relief", about 15-20 numbers. If so, click [OK].
4. To make it look real, off one or two pieces of the puzzle. Click [Pen Tool], then the selection chip which will "removed". Right-click the selection, then click [Make Selection ...]. Fill in the "Feather Radius" of about 1-2 pixels in Make Selection box, then click [OK]. Selection of the dashed lines will appear.
5. Create a new layer above Layer Puzzle by pressing [Shift] [Ctrl] [N]. Name the layer with "holes" in the box that appears, then click [OK]. Paint the result of selection with white color by clicking [Edit]> [Fill ...]. Fill in the box, click the drop-down menu "Use" and select [White]. Tuntasi by clicking [OK].
6. Next, give the shadow of the hole puzzle by clicking the [fx] in the Layers palette, then click the option [Inner Shadow]. Set in the shadow of the hole through the menu in the Layer Style box. If so, click [OK]. Remove the selection by pressing [Ctrl] [D].
7. Duplicate the original photo layer (layer Background), then drag and place it on top of layer "hole". Name the layer "chips". Continue by pressing [Ctrl] on your keyboard, then click on the layer "hole" until the selection. Click Layer Chip ", then click [Select]> [Inverse]. OK? Press the [Delete].
8. White holes filled with pieces of photos that were previously missing. To look like a dislodged, slide pieces by [Move Tool]. Press [Ctrl] [T], point the pointer to the object corner pieces, then click and play a little object. This was done because the little irregularities will lead to more real effect. Finish by pressing [Enter].
9. In order for a dislodged piece looks realistic, click the [fx] in the Layers palette, then click the option [Drop Shadow]. Equate the shadow with the Inner Shadow effect in step 6. Click also [Bevel & Emboss] and sub-option [Contour]. Adjust the settings in each menu option. If so, click [OK]. Now picture puzzle you are ready to co-netter exhibited

Seven Transformation Pack 2,0



For You guys who want the look of Windows XP its more cool and ga jadul like stone age. Ne i love her Themes Software. ni is not just a regular theme .. in her already in love tweaking tool for tooling smua thing about her visual windows, from the most minor bootscreen mpe (icon). so jgn waiting for doomsday come .. trigger immediate download .. now is stale Ntar ^ _ ^

Seven Transformation Pack 2.0 Keynotes

Vista compatibilities - Starting from version 2.0, support will of Seven Transformation Pack Windows Vista operating system and allow users to get Windows 7 in Windows Vista experiences. It will of support XP/2003 and Windows Vista in Same installation package for easy updates and Avoid conflicts. You May Think the file size is too large for Windows Vista users alone but please bear with it.

Bug fixes - Some bugs found in previous releases are fixed. This includes clean uninstallation That earnest remove all installed features and tweaks for real this time. I tested it in Windows XP/2003/Vista and found everything removed properly. Bugs are fixed with incorrect icons intentionly Also changed but I closed the folder to ones specified in imageres.dll as proper closed folder regardless of the Windows Vista / 7 keep using opened for both. Vista Rainbar earnest notes longer keep nagging full screen application and have memory leak issues resolved for the long-time use.

ViGlance improvements - This is our MVP in this release. You will of get the advanced version of ViGlance. It has Aero Peek feature showing live thumbnails on the taskbar. You can pin applications on the taskbar as Windows 7. Options section is now available for ViGlance configuration and yeah ..... it has superb graphics, updated by Windows X That resembles Windows 7 RTM. The stability is improves a lot too and compatible with the vertical taskbar and full screen apps.


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